Content of the article
Advanced Daily Adjusters
- Sunny plan: Damage caused by the sun increases slightly, regardless of the source.
- Stasis Sing: Damage due to stagnation increases slightly for all sources.
- Founded: The damage in the air is significantly increased.
Error
- Legendary lost sector (PL 1300) : State, Europe, falling box.
- Lost main sector (PL 1330) : Bunker E15, Europe, arms dumping
- The altars of the weapon of sorrow: Renegade (sniper rifle)
Weapons inventory
- Hurry up! Temporarily increases the speed of weapon preparation and aim down after a sprint.
- The hand cannon aims: Improved target acquisition, accuracy and aiming speed of small arms.
- Upgrade module (1-for-1 upgrade core and 10 legendary shards, 25 ether spirals and 5000 sparkles)
- Upgrade Module (core upgrade 1 for 1 and 10 legendary shards, 25 helium threads and 5000 sparkles)
- Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
- Prism amplification (1 for 10 of core and 25 of ether coil and 10000 of flicker)
- Shard of the Rising Sun (1 for 10 Prism updates and 100 icy stars and 50,000 sparkles)
Replacement of gear material
- Acquisition of expansion prisms (1 for 400 legendary shards)
- Buy enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for 20 sheets of spider metal)
- Purchase details (legendary 5-for-1 distributor)
- Buy helium yarns (5 for 5,000 mica)
- Buy St. John’s wort from the glaciers (5 for 5000 mica)
- Buy spinning leaves (5 for 1 legendary shard)
Acknowledgement of receipt
War table, vanguard operations
Name | Description | Condition | Price |
---|---|---|---|
Europan front | Defeat the fighters for Europe. Fighter jets are more expensive. | 50 fighters | XP |
The Raven’s foresight | Defeat the fighters with sniper rifles. Fighter jets are more expensive. | 25 sniper rifle | XP |
A pleasure for the crowd | Hit targets with grenades. Defeated warriors on the battlefield and defeated guards are worth more. | 20 grenades | XP |
Armed with the elements | Disable targets with energy weapons. Defeated warriors on the battlefield and defeated guards are worth more. | 50 energy weapons | XP |
Fallout commander, Vanguard.
Name | Description | Condition | Price |
---|---|---|---|
Horseshoes and hand grenades | Defeating enemies with grenades. | 20 grenades | XP & 5 advanced tactical tokens |
Long-term plan | Defeat the enemy by striking with a sniper rifle. | 10 sniper rifle | XP & 5 advanced tactical tokens |
Kill him with fire. | Make sure Sollar kills in one hit. | 25 sun | XP & 5 advanced tactical tokens |
The inner storm | Finish the ark. | 25 sheets | XP & 5 advanced tactical tokens |
Jesus Christ, the Crucible.
Name | Description | Condition | Price |
---|---|---|---|
A burning light | Take your concierge. | 2 Super | XP & 15 Good assessment of progress |
Closed circuit | Defeat your opponents by absorbing arc damage from any source. | 5 sheets | XP & 15 Good assessment of progress |
Maximum efficiency | Defeat your enemies in one lifetime. | 2 ways | XP & 15 Good assessment of progress |
Click on benefit | Defeat your opponents by controlling the zone of advantage. | Advantage of the 3 zones | XP & 15 Good assessment of progress |
Tramp, Gambit.
Name | Description | Condition | Price |
---|---|---|---|
Block | Send a small, medium and large blocker to Gambit. | 1 small and 1 medium locking mechanism and 1 large locking mechanism | Progress in the XP & 30 Infamy rankings |
Fire in the sun | Use your solar energy to defeat your enemies in The Gambit. Defeated guards are worth extra points. | 15 Solar energy | Progress in the XP & 30 Infamy rankings |
Messenger, for as long as it takes. | Victory over primitive emissaries in gambit games. | 2 envoys | Progress in the XP & 30 Infamy rankings |
Final registration | Defeat the warriors with final blows. | 5 finishers | Progress in the XP & 30 Infamy rankings |
Varyky, Europe
Name | Description | Condition | Price |
---|---|---|---|
Europan Lightning | The defeat fell to Europe with arch damage. | 20 favorites | XP |
A painful end | Defeat Vex to Europe with the finishers. | 10 Vex. | XP |
Stray Scout. | Defeat the pin hunters in the lost parts of Europe with the Scout Rifle. | 25 Scout rifle | XP |
A friend of Elixni | Full patrol in Asterion Abyss. | 3 patrols | XP |
Banshee-44, gunsmith.
Name | Description | Condition | Price |
---|---|---|---|
Calibration of a pulse rifle | Calibrate pulse rifles against any target. Earn bonus progression with accurate final kicks and against the Sentinel’s opponents. | Pulse rifle 100 | XP & 2 mod. Parts and essential improvement |
Calibration of the sniper rifle | Calibrate sniper rifles against any target. Earn progression bonuses with accuracy and against Sentinel’s opponents. | Marksman rifle 100 | XP & 2 mod. Parts and essential improvement |
Calibrating the launcher | Calibrating missile launchers against any target. Earn progression bonuses against enemy guards and for additional targets that you defeat with each shot. | 100 Carrier vehicle | XP & 2 mod. Parts and essential improvement |
Calibration of solar energy | Calibrate your sun weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. | 100 solar weapons | XP & 2 mod. Parts and essential improvement |
Eris Morne, Luna.
Name | Description | Condition | Price |
---|---|---|---|
Movie, my dear ghost…. | Collecting helium wires from resource nodes on the moon. | 5 Materials | XP and 5 strands of helium |
Immortal car | Quickly defeat fighters in groups of 2 or more with an automatic rifle. | 15 Quickly collapsed | XP and 5 strands of helium |
The element of surprise | Defeat fighters in groups of 3 or more with each energy weapon, with no damage in between. | 15 winning bands | XP and 5 strands of helium |
Final closure | Use the finishers to defeat Vex on the moon. | 7 finishers | XP and 5 strands of helium |
Magic desk, moon.
Name | Description | Condition | Price |
---|---|---|---|
There’s nothing to be afraid of. | Defeat the warriors in Nightmare Hunters with Void Damage. | 20 The vacuum | XP & 1 fantastic piece |
End of the hunt | Defeat the fighters in Nightmare Hunts with finishers. | 12 finishers | XP & 1 fantastic piece |
Once in a lifetime. | Find the lost quarters of the crew in sector K1 and banish the nightmare there. | 3 Nightmares | XP & 1 fantastic piece |
The dead zone of dreams | Overcoming nightmares in the lost sectors of the European death zone. | 8 Nightmares | XP & 1 fantastic piece |
Spider, confused bank
Name | Description | Condition | Price |
---|---|---|---|
Sniper | 25 accurate shots at Tangled Shore. | 25 precision assassinations | XP & 5 Ether Spiral |
Coastal protection | Hold two community events at the Putin Bank. | 2 Completed public events | XP & 5 Ether Spiral |
Orbital stain | Generate energy orbs while on the Tarnished Coast. | 10 Creation of balloons | XP & 5 Ether Spiral |
Lost in the gorge | Explore the Cave of the Lost Sector Vangers near the Fourth Gorge on the Tangled Coast. | 1 | XP & 5 Ether Spiral |
Devrim K, EDZ.
Name | Description | Condition | Price |
---|---|---|---|
Superhuman | Defeat multiple enemies with a Super while in the ZED. | 3 Super-multi-kill ability | XP & 10 Twilight flashes |
Super Destroyer | Super kills in the EDZ. | 20 Superkills | XP & 10 Twilight flashes |
Press the space bar. | Defeat the enemies with the damage of The Void in the EDZ. | 30 clear-cut murders | XP & 10 Twilight flashes |
Sho Han, Cosmodrome.
Name | Description | Condition | Price |
---|---|---|---|
spitting distance | Defeat the warriors in the spaceport with your melee attack or finisher. | 5 Melia | XP and Spinmetal blades |
Bring your toolbox | Defeat the fighters in the spaceport with one of your skills. | 10 competences | XP and Spinmetal blades |
Specialties | Defeat the fighters in the spaceport with an energy weapon. | 10 energy weapons | XP and Spinmetal blades |
Works remotely | Full patrol of the spaceport. | 1 Patrols | XP and Spinmetal blades |
Of course, Ness.
Name | Description | Condition | Price |
---|---|---|---|
Super awesome | Defeat multiple enemies with a Super on Nessus. | 3 Super-multi-kill ability | XP & 10 Microphase matrix |
Speaking in public | To conclude the public events on Nessus. | 2 Completed public events | XP & 10 Microphase matrix |
Blank information | Untie Nessus. | 30 clear-cut murders | XP & 10 Microphase matrix |
Unfortunately, Petra’s daily bonuses cannot be obtained via API. Feel free to share them in the comments!
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- [D2] Daily Reset Thread [2021-01-18].
Vanguard Daily Modifiers Solar Monkey: Sun damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, drops the helmet of the captain of the lost sector (PL 1280): The hidden emptiness, Europe, running down your chest….
- D2] Weekly thread reset [2021-01-19].
The night is ordinary: Modifiers for inverted bolts: At night: Ordalee: Empathic skill: Enhanced radar. Do more damage in a fight. At night: Ordalee: Hero All previous modifiers Champions : Unstoppable: This mode features unstoppable champions that cannot be stopped without the Unstoppable mode. Master: Barrier: This mode features barrier champions that cannot be played without…
- [D2] Daily Reset Wire [2021-02-16]
Vanguard Daily Modifiers Solar Monkey: Damage caused by the sun increases slightly, regardless of the source. Stasis Sing: Damage due to stagnation increases slightly for all sources. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : labyrinth of Veles, kosmodrome, altars of falling helmets…
Posted by [D2] Daily Reset Thread [2021-02-18] for the game Destiny 2.
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