The story begins a few years after the end of the first game, when No More Hero himself, Travis Touchdown, discovers that he is no longer one of the top Assassins and has dropped to 51st place. Now he must fight even deadlier killers to find his way back to the top.
Unlike the first game, there is no exploration in Santa Destroy this time. Instead, players choose the location or missions they want to complete and quickly arrive at an event or location. I wasn’t too upset by this change, as I spent a lot of time going back and forth from the original game between the mission office and the missions, which were pretty well done.
There are also side jobs to do for money, which you can use to buy new weapons or new clothes for Travis. These side quests take the form of 8-bit mini-games, which are super fun and are a much more enjoyable way to earn money in the game. Additionally, these side quests are completely optional and not necessary to advance the story, which was a hindrance in the original game.
You don’t have to pay for the fight anymore! Unlike its predecessor, players of No More Heroes 2don’t have to pay a horrible entry fee to participate in the battles of history. Of course, you’ll still want to do some subplots if you want to buy all the weapons in the game, but that’s not necessary for the development of the story, and it was a very welcome change for me.
Speaking of guns: This time Travis has some jet catanas. Best of all, he can switch to any of his current weapons at any time. Each weapon plays differently and has its own strengths and weaknesses. Players will want to experiment with each one until they find one that suits their play style.
This time around, the combat improves on the original game by being smoother and faster, making the game more fun. There’s also a little more variety in the enemies, which got me thinking about how I react to each enemy instead of just pressing buttons.
The game also introduces new playable characters that players of the original will be happy to find. Unfortunately, Shinobu Jacobs and Travis’s brother, Henry Caldown, are more of a gadget than a well-rounded game character. Boss fights are also bigger and better with some high-level crap that only No More Heroes can do.
No More Heroes 2 is an HD remastering of a Wii game, but it’s still a Wii game at heart, and few games from that era have done well in terms of graphics. That said, it’s nicer than the original game, and it sounds even better because it has more tracks and voices than the original game.
Whether I’m playing in portable or dock mode, there’s not a drop in the bucket and the game has always looked good. As with the Switch port’s original name, there are many style options to choose from. The Joy-Con controllers do a great job of mimicking the Wii Remote’s motion controls, but I preferred to play the game on my lunch break with a Switch Pro controller or handheld device.
Travis’ second ascent as best assassin is much more enjoyable this time around thanks to the excellent quality of life and gameplay changes. While nothing comes close to the original Santa Destroy game, what remains is more than enough for fans of the show. The side missions are exciting and engaging, the boss fights are crazy, and Travis is always cool and arrogant. It’s the perfect way to keep players busy until No More Heroes 3 is released on the Switch next year.
no other heroes 2: Overview of the desperate struggle
- Charts – 8/10
- Sound – 8/10
- Gameplay – 8/10
- Late Call – 8/10
8/10
Final thoughts : GRAND
Bigger and bolder than its predecessor, No More Heroes 2: Desperate Struggle is a fantastic sequel to the cult Wii classic. The game is now prettier than ever, and thanks to the switch, there are many ways to play and stay true to the original motion controls.
Tony has been playing since he could walk. Pokémon Blue Version helped him learn to read. His greatest achievement is not just playing the entire Kingdom Hearts series, but understanding it.
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