Arson in DS3 has a double scale – damage increases with intelligence and belief.
This forces the Pyromancer to play as a dedicated spellcaster, unlike DS1 where they can be woven into any build.
But don’t let that put you off. Pyromancers have many unique amateurs, interesting tools and, of course, catastrophic fireballs!
Which are the best? We will now judge what is best.
20. Welding flash
We start with the most situational spell in the entire game.
The sprinklers make you… …sweat? This gives a temporary but powerful boost to absorb your fire damage…. somehow.
Curiously, the lightning pot is one of the key elements to crossing the puddles of lava in a steaming lake, where a beautiful loot is hidden – including an amazing (but still niche) talisman made of white hair!
How to get there: Sold by Cornix after his release.
19. Fireball
The child’s first pyromania, Fireball, is the starting spell for the pyromancer class.
And it does exactly what it says on the box – you throw a fireball.
It’s not particularly bright and doesn’t swing well in the middle or at the end of the game, but it’s great for the beginning of the game, as it offers bonus damage from Gundyr and human pus and also lets you teleport dogs with ease!
How to get there: If you don’t have a Pyromancer, you can get one from Cornix after you release him.
18. Holy Flame
I’m sorry to place the sacred flame so low, but it’s at the bottom of the pyromantic cannon.
Holy Flame is an offensive spell – the only spell with critical damage in the entire game!
When you use it on an enemy, it locks him into a retaliation animation where you stick your fist into his veins, ignite fire in his veins, and then blow him up!
…almost without damage.
Yes, the reward for this incredibly risky long-wind attack is about the same as for the long sword swing.
How to get there: Found in the lava pit of the steaming lake behind which you fight the murderous knight Tsorig.
17. Toxic fog
Toxic Mist is similar to other negation spells in other areas, such as. B. Pestilence fog or flash freeze – it’s not so much about what it does, but what your opponents can’t do.
This pyromania produces a very large and long-lasting toxic cloud that applies a poisonous construct to the enemies within.
This is especially useful in tight spaces such as corridors, or when throwing yourself backwards as you run away, as enemies will try to dodge – and panic if they are inside!
Besides, if it lands, it’s poisonous.
It’s borderline sociopathic to force yourself on someone.
How to get there: In the ruins of the smoking lake, in the first lava pit you come across.
16. Cartus Lighthouse
I have a soft spot for these unconventional lovers.
Cartus Beacon is essentially a version of Pontifex’s right eye spell, a multiple crushing attack.
There are archetypes of entire buildings dedicated to sustained attacks. And even though they’re not the strongest in the game, they’re absolutely amazing – maybe you should dedicate your next race to them.
How to get there: Bought by Cornix after he gave him Carfa’s pyromantic tomato.
15. Chaos Storm
Chaos Storm fell due to the power he had when he returned to DS1.
It remains one of the most brilliant pyromethics though, as the jet lets you go belly-up and point your palms to the ground to spew giant columns of flame and lava around you.
It can be used quite effectively as an EOA tool in PoA, but not much more effectively.
His damage is significant, but he takes both stamina and strength, and it’s very easy to kill him or run away from a man trapped in a 3 second crouch animation.
How to get there: Bought from Cornix after he gave him the Dome of Isalith.
14. Support
Rapport is one of those spells that 99% of players don’t even think to use, but can in fact be extremely effective!
It’s all about grabbing enemies and forcing them to fight for you for 30 seconds.
Meanwhile, they won’t attack you or your allies, and you can even buff and heal them with spells!
It’s perfect for all types of roads, including farm roads, densely populated areas, and even using red-eye to kill your enemies!
How to get there: Bought from Carla after I gave her the Quelana dome.
13. Fireball
Basically, it’s an enhanced fireball, probably a spell that damages a lot of the peyro-pyro.
It does very good damage, is fantastically spread out, is easy to lay down and only requires 8/8 intelligence/belief!
There’s nothing left to say! Catch the fire as soon as possible and splash during the breaks!
How to get there: Sold by Cornix after he gave him the Grand Dôme du Marais.
12. Iron meat
Like Rapport, Ironflesh is a rarely used spell that can have a surprising effect.
Casting does what you think – it makes you metal!
This increases all physical absorptions by 40%, increases resistance by 50, and deflects most melee attacks that hit you!
But metal’s heavy. And you move at the speed of a snail and on a big roll, no matter how you use the equipment.
In addition, for obvious reasons, it reduces the huge reduction in light intensity by 60%.
How to get there: Found at Farron, in the swamp, a head of the very first fire.
11. Power under
The energy in it may seem simple on paper, but in fact it has several effects that are not well known.
In all sobriety, it amortizes your damage by 20%, but in the meantime, it uses your HP – 30% of your maximum health.
But what you might not know is that he regenerates his stamina even at 30, and he’s one of the few fans who stays that strong in PvP!
The incredibly low requirement of 10/10 also makes it possible to use it on any structure!
How to get there: Found behind a secret wall in a large archive – in the first dark room.
10. Open fireplace
Probably one of the most boring arsonists in the game.
A burst of fire directs a long, continuous stream of flame from the palm of the hand, like a flamethrower.
It has one of the most effective damage/loss ratios in the entire game, and is basically an instant hit that lets you defeat your enemies in PvP with ease!
Few things are as frustrating as trying to fight someone who is slowly retreating and gently carrying you away in a burst of fire.
How to get there: Sold by Cornix after his release.
9. Black light
Black Fire Sphere is the best fire starter in the world, but is not one of the top predators in this ranking.
Actually, it’s just a better version of the fireball, but it does dark damage.
It requires a 20/20 investment, but the arsonist will probably shoot him anyway.
How to get there: Sold by Carla after she gave her guardian to the grave.
8. Black Snake
The black snake, another black pyromaniac, initiates several self-directed flame trails that move through the environment towards the enemies!
It causes normal damage, but its real use is in PvP, as its extremely unpredictable behavior makes dodging a pain point.
Furthermore, it can also be combined with other spells to create a devastating effect – such as Battered Flames when the opponent tries to cast, or Black Flames for Rushes!
Note, however, that her erratic behavior can sometimes make her just…. mademoiselle. It doesn’t happen often, but it can be a real treat for the eyes.
How to get there: Move with the soul of the great Lord Volnir.
7. Something like chaos
Our first DLC Pyromancy, Simmering Chaos, is perhaps the coolest spell in the entire game.
It’s another remote spell, but this time with an interesting twist: it throws a stone that sticks to the surface before exploding like a grenade!
It’s pure junk for PvP 1 vs 1, but it’s great for fighting groups of opponents, whether it’s PvP or raid.
His unique abilities also allow him to set traps when being chased, by sticking these time bombs on surfaces in the corners!
How to get there: Travels with the soul of an evil prince.
6. professional flame
The next step is my favorite, the tainted flame.
This totally cool pyromania summons a tiny floating dot that doubles in size and flies away, inflicting massive damage and sending enemies flying!
He’s very good in PvP and PvE, as his large explosions can take out enemy decoys or seriously injure enemy players in his path!
It even pushes things through walls – which is handy if you want to be a nuisance during invasions.
How to get there: Found at the feet of the giant in the pit of Irithill’s dungeon.
5. Pattern flame arc
Every magic school has a gun enthusiast, and that’s exactly what it is.
The Rainbow is the only weapon available to Special Arsonists, and inflicts fire damage on your main weapon wielding your Intelligence and Faith.
If you’re tied in both stats, he’s one of the best fans in the game!
And thanks to the minimum requirement of 10/10, it can be used in almost all buildings that must have a high fire load.
How to get there: Sold by Cornix after he gave him a pyromantic carfa tomato.
4. Black flame
The basis of absolute pyromancy, the black flame should allow you to reach the end of a dead-end encounter.
It inflicts significant damage on enemies at close range and wobbles heavily.
It can be combined with a lot of other arson effects or just its fast launch speed which often allows you to catch up with other players and give them a good chance to end it.
However, it is more effective if you make the throw just as your opponent has finished throwing, because then he will go straight for it!
You can also combine it with a red flame catalyst for a hefty dose of extra damage.
How to get there: Sold by Carla after she gave her guardian to the grave.
3. Flame arrestor
The only other DLC cake on the list, the flame fan, is no joke.
Often you have to choose between this and the Black Flame, with the latter doing more damage while having more range and utility.
The jet summons a very fast and highly flammable fan to slam a blistering death into the face of your enemies!
It costs almost nothing, and when an enemy is hit, it staggers once as if it had been hit – allowing the next shot or the next shot to cancel out the shot’s instability and inflict a ton of extra damage!
He can also think of arrows, strangely enough! Which, uh… probably useless.
How to get there: Abandoned by arsonist Zoey for the demon prince’s final boss fight.
2. Large Fireball of Chaos
And now for the TOP 2 – probably the most controversial spot I’ve written so far.
The debate over the best arsonist in this field is still burning, and one of the candidates is the Great Fireball of Chaos.
An explosive fireball is thrown at him and, upon landing, turns into a pool of inert magma!
It causes significant damage throughout the area, and the lava pool can stun even the weakest enemies.
For this reason, he is considered the best of the AoE arsonists, and some consider him the best in the game.
How to get there: Sold by Cornix after he gave him Isalith.
1. Chaos Remains of Bedding
On the other side of the ring, we have the ruins.
Like the Chaos Ball, Trace throws a fireball, but it is massive, moves in a straight line, and has very limited AoE capabilities, though it does envelop enemies it passes with light damage.
The real disappointment is when he lands, because of all the arsonists in the game he does the most damage to a single target!
It’s pretentious, disruptive and hard to miss.
That’s why, for me, he’s the best addition to Chaos Ball and is at the top of our list.
How to get there: He travels with the soul of an ancient demon king.
frequently asked questions
What is the best pyromancy in Dark Souls 3?
Dark Souls 3 : The 15 best arson spells (and how to execute them) are …
What is the best magic in Dark Souls 3?
Dark Souls 3: 15 most powerful spells, rankings | Gameplay
Which incendiary flame is better than ds3?
Pyromancer Flame has 180+142 Fire damage and 179 Spell Amateur damage. The base of Farewell Flame takes higher fire damage, 198+138, but the spell count is 169.
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