Quintessence Vladimir Seasonal aid 11
Well, hello, great people. My name is Calvin and I’m listening to
Elite500, as the title says, I’ve been here for 4 seasons and I’ve had the last 2 seasons.
I’ve played VLAD throughout the meta, regardless of whether the style of play has changed, and I’m finally here to bring YOU the absolute guide ULTIMATE, QUINTESSENTIAL, HOLY, everything you need for season 11. At the time of writing this guide, I have played about 500 games for the season, half of which are in competition.
Why would you play Vladimir? Doesn’t he suck? Isn’t he a champion noob?
Want to experience the pleasure of taking part in
team battles while leaving them with superior performance?
Do you want to dehumanize yourself and not even recognize your teammates as sensitive pieces of meat? Can you take responsibility for every 20-minute playing post?
Yes, of course.
Table of Contents:
- Facilities : We will look at the two main systems, including the elements, the runes, the annals and the assembly.
- How to choose between the two parameters and which style of play suits you best.
- Launching phase and playing matches.
- Every game in the game, including recommended settings for matches.
- Release unholy rage on your enemies in the middle of a category…
- Combos
- Choice of leather
Installation 1, Gigalord Pad:
In season 7 the Chadian player Vladimir received an update of the Thunderbirds decree, electrocuted, called GIGALORDS; at that moment this force was dormant and he waited forever with nerves
.
2018.
This path is more optimal for those who want devastating damage, those who want to win the path from level 3, those who want to destroy it and leave it with a game of against 100-0.
This device works at its best and plays optimally against scrum champions such as Silas, Pantheon, Yone, Yasuo, Ekko, Akali, Kata, and so on.
Lemon flavour:
Ignite and Flash are essential in this configuration, so you can deliver sudden lightning strikes and repair all damage with Ignite. Ignite also helps us make the halo cape and force the electro.
Runes
Keystone:
Of course, you will take the stunner as key, with it you can win a lot of deals at the beginning of the game, it is easy to handle at the beginning with car Q car or car E Q or even car ignite Q.
The trade is good, although the main reason you take this key to HEINOUS is that all it can do is make most champions literally 100-0 per move at level 6 unless they are intrinsically invulnerable (looking at you, Galio).
Small rune, domination:
Taste of Blood is absolutely amazing and helps in any scrumptious match, feel free to make a surprise move if you’re crazy and play this move within reach of your opponents. (Sudden blow to the missile belt.)
The Poro community is very cohesive and can easily be stacked, giving you a 4 ap phase 3 and 30 ap free for about 16 to 18 minutes, depending on how active your community is and the location.
The Crow Hunter synergizes so well with a huge amount of points and pushes Q damage, that it easily accumulates 10,000 cured HP in the game. It doesn’t seem much, but since the rune has changed from Spells to Omnipotent, it heals you even a little on its own, even without the pile, which helps you early on as a stranger. Some crazy Chinese gamers will take the ultimate hunter because their servers are fighting against perma, it’s also a viable choice but seems even worse to me.
Secondary Rune, Magic:
I’m pretty sure it’s my favorite secondary tree for the species, although it’s much more of a preference, I think all trees are balanced, it’s just a more playful style, blink like crazy? Be inspired by cosmic perspectives with the cdr rush shoes and enjoy a flash of less than 4 minutes to freshen up, etc.
Transcendence sacred MOLY this rune got such a nice change in season 11, the ability to rush 5 to level 5? Sign me up, damn it. The return capacity of the CD is also great on the W vladimirs, because the basic time is about 30 seconds, so you can sometimes play pool twice during battles.
Nimbus Cloak to compensate for the lack of mobility for the Nimbus Cloak missile belt helps so much that you can easily fly kite and kundalini of season 10 of the cheap championships. The ability to collect thunder is also fun, but with this rune configuration you play especially for early mid-range dominance and halo is also a great category. My plays were solved 1000 times more by more mobility in the clutch scenarios than by 40 extra ap in 30 minutes.
For the mini runes, always the rush, AP and Hp capacity.
Building:
Prepare to build a medgie.
Starting point:
Your starting point must be the dark sigil that is refilled with each game, the dark sigil now gives hp and 5 ap extra, which is absurdly good for the vlad, the lucky shots in advance give 10 ap even beyond the madness. You should also save 350g when buying large companies.
First mythology:
The Hextech Rocketbelt is by far the best mythical component you can find in a game today, incredible active components, incredible mythical passive components, it’s just great. The dashboard and the ms are great fun tools, the hextech generator fits perfectly with your ridiculous ignition damage, the passive pin that gives you 5 flat pins is amazing because you can get 18 with the sorc shoes and 5 more with the mejais as it is considered legendary, the more flat pins you stack, the more efficient it is.
Second paragraph:
Mejais Soulstealer lets you decide whether you win or lose the game. It’s a must-have purchase and goes with this game, a double murder with Mejais, on 10 batteries? At this point, the game is literally a done deal. The mythical passive rocket belt gives you a handle 5 for 125 the purchase even makes a good housekeeping for 0 batteries. I’ve finished too many matches to count them, because the opponents literally make a mistake and die once.
Third paragraph:
Empty staff 3? What if the enemy doesn’t have Mr. Elite? Okay, let me tell you about the stupid broken thing that’s hurting fucking DEATCAP now at 30 minutes? !?. ? ? The object is 131% effective with gold, not to mention stacking the 28 flat pins you get with the finishing touch. Don’t forget that the flat handle reduces the number of enemy NM’s by a percentage, so let’s say someone has a magic resistance of 50 if you buy a void, a magic resistance THIS OMEGA? 28|40% stats at 50 m lets opponents up to 2 mr, 2 mr !!!!! Behind.
Fourth paragraph:
Rabadon’s Deathcap, although not as good as last season, still replenishes your body. If you only have a few piles of meji and you get these 4 sacred items, then the game is literally over.
Few champions can experience the exhilarating thrill of running in 1v5 and coming back with more strength than before.
Shoes:
Unless you are very cosmic and want a summery türbo low cd, sorc-shoes should work 100% of the time. Why do you need to reduce the damage of Tabis if you’re a formidable enemy, why do you need the persistence of Brand Treads when you can just dodge with your W 4Head. Sorc’s infiltration shoes are simply perfect with a mythical passive rocket belt, because the more you stack on flat magical feathers, the stronger it gets.
What is this last point?
At this stage your strength is so strong that the end result doesn’t make much difference, do you need dps? Space Drive, do you need a second pool? Jonja, do you need a spell on Evelyn and Zoe? Banshee. The store is your oyster, get what you want for the last time. I usually like to add Jonias.
This closes Gigalord’s installation and we switch to another installation.
Installation two, King God order and endgame:
This style of playing has been the longest meta and is still viable. Close for 30 minutes, then fight once and win the 4Head game. This style of play is less dependent on bad opponents than on an inevitable victory, i.e. 300 inches from Vladimir, while you pray that your team does not fight in the continuous loop without reason, which often happens, if only because people like to fight without reason.
Lemon flavour:
Have you ever wondered how people would hesitate to try something different if everyone did the same thing in the same way? Here’s my opinion on using Ghost > Flash.
I’d rather use ghosts than torches and secondary light in this environment. Why is that? Now that the ghost time is refreshed on kills of assists and allows for enormous movement speeds, while a CD of only 182 seconds with spatial insight (163 with transparent boots) makes it possible to literally have it in any possible team fight, the mobility is insane for Laningfaze as well. If you can kill your opponent with lightning in a certain ghost scenario and more, what do you do against Vladimir, who killed you and pressed his nitrobost button? Flash? The joke is that this shit lasts 10,000 years and it’s just inevitable that it will catch up with us.
The ghost in team fighting is also very funny, it triggers just before someone dies and you have about 15 seconds of speed time, can overtake
Literally everyone, even some idiot Galforce copper who thinks he’s cool with his mini broom. (slightly pixelated).
By ignoring the secondary, even with this setting you can create a decent lethal pressure.
Surely you can fight the tyrant Wise Men? Flash, do you feel like you can’t follow the real thing in the background? Flash Ghost is the answer, etc., it’s all done and you just have to play it.
Runes
Keystone:
Feizerush has been Vlad’s most consistent rune this season. It offers great versatility in the sense that it can be used to bring an extra car into the shop, to chase people, to make it easier to drive benches and of course especially to bring in a back line such as
.
Michael Jackson crosses the trench.
Like electrocution, it is very easy to handle. All it takes is three quick moves and you walk as your apology princess to Tuesday.
Even your ultra first throw counts as one of the shots, so you can throw the ultra q and already do the ladder.
Small runes, magic:
Nimbus Cloak is an incredibly good rune for Vlad, because the most important thing you miss is mobility, and the more you have it, the easier it gets. If you have a reliable means of firing explosives, such as B. the halo cloak, all mobility problems are solved.
Transcendence is like having the electro side, it will help you make stripes so you can already make in level 5 cdr, and if you accumulate enough rush skills with zhonyas or even the legendary double stopwatch, you can still make a funky last fighting game by winning tricks like -> pole -> zhonyas -> asisst, so trans tics in -> stopwatch -> pole again. It’s like 10 seconds of immunity to win races with a lot of grip.
Collect storm, the rune that best suits the royal category itself. Any other options, such as. B. Water Walks and Burns, have completely overshadowed this rune of free statistics. I would say that Vlad is the most effective champion of the game when it comes to ap records, because you have hp conversion ap, absolutely massive ap with damage and care (wtF), and a boost to all the skills with your Ultra.
Secondary Rune, inspiration:
The free boots are really good at scaling, and the 10 ms they give you on top of the normal boots means you can stimulate a little more.
Cosmic intuition also amazingly reduces your summer time, combined with the rush of the shoe, you can get almost 70 seconds of flash, it’s crazy.
Building
If you were shocked to see a ghost caught, you’d be very surprised by this one.
Starting point:
Like the anesthetic, the Dark Signet rechargeable is a more than incredibly good item to start with, but since we get free boots with this configuration, the Doranring is a more affordable purchase even in a heavier game like Orianna or Syndra. My logic is that when you come back with ~350g, you have to choose between the black seal or the boots, but since the boots are out of the equation, you don’t even have to think about it, so the doran ring is much cheaper. At the same time, this device wants to acquire ominous power as quickly as possible.
First mythology:
Myth? Only insecure players build mythical things first.
We’re building a DOUBLE CODE TINK, aren’t we? Gonna be unstoppable. Vlad already makes PA hyper-effective statistics with its dementia scale, so what about PURE PA effective at 114% gold and the ability to rush statistics? Fiendish’s passive codex is no longer unique, so you can stack them.
My experience is that everything feels bad for more than two, and that making one is also a viable option, even if we want to accelerate, and by that I mean, let’s say that we just pushed the waves out of the middle orbit and that we have some momentum. The bird of prey makes reserves and your juggler doesn’t need them, you take them in 15 seconds in total, because the next time you take them you can afford another object, which means you take them in 10 seconds in total, the next time you take them in 5 seconds and so on.
If you get clean ap and cdr, you can make them faster and possibly speed them up to 300 cs for 25 minutes and fully absorb everyone in sight.
Second paragraph:
Because I’m addicted to majas, I like to buy them second, but with this configuration you can skip them if you’re even a little behind. The Mejais don’t get the free penetration of 5 you’d get with a regular rocket belt, and it gets really hard to get back in the game. Don’t forget: If you need the power of God to win this game, don’t hesitate to buy a Holy Bible.
current Second paragraph:
Now that you are about 100 ap Rabadon, the death capsule comes into effect, even in its pathetic state of nerves, it will still transform you into an impossible being. The Deathcap is 92% efficient with only its own AP, and increases by 20% for every 100 ap, giving it a MINIMUM pure AP RAW power of 112% gold efficiency that Vladimir is so excited about. Imagine having a medium with 10 lucky batteries, a 136% gold-efficient net-up item combined with that? Oh, my God. Full meja’s and dc = 357 ap = 500 hp more for FREE because of the purple pact.
Third paragraph:
Most reasonable opponents, when they touch TAB and see 200 cs vlad in 16 minutes with a closed death capsule and a double codex that wants to devour their weak souls, will try to buy some magical resistance.
In the absence of their plans by buying early cavities, such as the logic we previously used with electroshock, the 131% effective gold cavities combined with witchcraft shoes you can build with almost real damage for low mr targets and for those with an IQ above room temperature, the MR? You have a void. What’s the point?
Fourth paragraph:
Yay! It’s a mythical moment, yay!
It’s the most beautiful thing Mythic ever built. When you have 3 legendary people, all this gives you an immediate mythical passivity.
At this point, you can choose almost any myth you want, should we hurry? Do we play seal hunting at night for unbeatable dps, and do we play against many squishies? Launch an unholy wave with Rocketbelt, the enemies have piled up the mega-nitro gigs and you’re having trouble coping? Literally buying Liandry’s, it breaks your opponent MR into pieces, causing hyper-massive damage to your hollow barrel and Sorc shoes. Since you have 2 Lindri codes, they are giga cheap for only 2500g and don’t use up any more stock space.
You can also choose something else if you’re desperate, like Jons or Morrelo, it doesn’t have to be a myth, but I strongly advise you not to keep it any longer than that.
Last Post (if you were a Chad Meji buyer)
As with other electrical installations, you can choose what your heart desires as the end point.
Do opponents get a lot of publicity? Jonas, do you need glasses? Space Drive, do you need a magic cup? Ghost or banshee.
That’s pretty much all the stages we’re going through while these installations are in operation.
How to choose between two parameters
I think you can play each game 100% with each set and don’t have to make any changes to be successful, but there are scenarios where one is better than the other.
For beginners I recommend to learn only one configuration at the beginning, otherwise your opinion may be clouded by the small sample size.
I also have a complete match table with all the midline games in the game.
If you’re more of a player-killer who wants to shoot at specific targets and you have ridiculously high firing pressure in your hallway, I recommend you choose a stun gun installation.
If you are more concerned about real control and conservation of 10pc/min and releasing unholy rabies categories without any contraindications, choose a phasing device.
In a realistic scenario, if you throw yourself against melee champions, electroshock is much better for laning and small runes will have a lot of effect against them. You can adapt both types of correspondence and it is very realistic, you just have to be aware of your weaknesses and work around them.
For now, I think the meta is a little more conducive to electrocution because there are many early fights and prio lane is important to help your juggler. This means that you can join both scrums because your amounts are very small. So try them both and see which one you like better.
Early start phase and how to playmatches
Level 1 – 5
Whatever your style of play, you want to play Vladimir pre 6 in the safest way possible. Try to keep the wave under control, so that you are always close to your turn, so that you don’t get stuck and can easily climb. It’s ESSENTIAL to have last-strike skills. If you don’t have them, practice the tool now and get 100cs in 10 minutes with just autohits. Those first few car shots really dictate the pace of the rest of the game, the same theory with predators, the amount of money you have dictates the amount of money you can generate.
If your line opponent doesn’t have a teleport (especially in melee), you can play a little aggressive and sneak up on your line opponent from time to time, possibly using his HP to make him remember, or his mana to make it obsolete.
Don’t put your E on too fast, because it’ll hurt itself more than anything. The damage itself is always the same percentage, so it is very annoying to use it too early to spray small spheres of blood from 60 to about 100 HP.
You can spam Q on your followers as long as you don’t push the wave towards your opponent, which makes Vlad very difficult to play in High Elo – players freeze the wave as soon as it starts pushing, and it’s impossible to unlock it unless you call your juggler for help.
If you play against someone who has a teleporter, it is extremely cheeky to trade with him, because if you do, he will drain his mana on you and on the HP and he will call you back and come back, leaving you with a weak HP and unable to buy stuff and locked in an alley, go to the teleport with a phaser, certainly halfway the meter is a terrible place to be.
Level 1 – 5 Early Electric Shock Cheese
This strategy is really very easy to implement, this video shows exactly how to do it, it is incredibly easy to do with electrocution because you also have a predilection for blood and inflammation, if your striped opponents dare to challenge this, you can just punish them.
Basically, you want to create a slow thrust from the start, how do you do that? Try to catch enemy followers who automatically attack or attack with Q, because they will chase you and you can lure them into your wave, while luring them, they won’t attack your followers, which means the wave will push towards the enemy.
If you do this and gently hit the next two waves, press very hard when the cannon wave comes, you will accumulate MASSIVE Allied waves under the enemy tower as you make your way to do what you want, don’t forget to take a Tom/Ward booster for the jungle/invasion with the jungle/everything you want.
And in the middle of my enemy, he doesn’t come after me and arrest me? But how? He’s stacked three waves under his dome and tries to hit them one last time, he can’t let go or he’ll lose the game immediately.
This concept is very important for vladimir players, because they are often all able to do 100-0 against their opponents, so if we follow this strategy of stacking large waves at level 6-9 and diving into the opponent’s orbit and they die, they lose as 3 cs waves, it is literally unbearable to lose the game for them, and it is so easy to succeed, especially if the distance is low. What are you doing with Vladimir, who has piled up the well, owns a generator and an electro-ultra and is furiously waiting to shoot you down? There is literally no counter-attack other than the barrier or the purchase of horsepower/mr.
How do I get the tree in my direction so that I can continue to grow?
It’s very simple, most people will hit the level 1 wave as absolute troglodytes, they just match their automatic attacks and release one from time to time as it pushes in your direction, all you have to do is not kill the followers and have them near your turn. The wave will ALWAYS freeze if 3 melee minions stay alive at full power and the melee minions of the next wave do not come under the tower.
So we’re free to move on to the category of terror that Vladimir is.
Did my opponent on the comic also read this guide and not participate in the first wave? Wtf? If you can, push as if you’re pregnant and try to get your followers under the enemy tower. If that happens, the wave will just bounce back and start pushing you.
These two concepts are the simplest and most important things to know to play Vladimir.
Initial assessment
Got about a thousand ounces of it? You have to look for a power on setting to be able to buy a codex of the devil (phaser setting) or a generator (current setting).
How do you do it?
We already know how to pile up waves and crush them under an enemy tower, so that’s exactly what we do, we push the wave out and once it’s under the tower we quickly run away and call back, the bigger the wave the better, because it catches the enemy while you can call them back and only lose 1 or 2 melees.
If you don’t want to block your opponent in the course, or if he has a tp, or if he doesn’t bother to ask, just press the wave before or during the cannon shot, as the gun’s henchmen can fire about 8 or more shots, which means you have enough time to get back in the course without missing anything.
It’s really important that you don’t miss C’s during your memory, like Vladimir, especially because you can’t afford to fall behind.
Against magicians who like to buy lost chapters, it’s extremely important to find a way to force the recall before they get those 1300g, because if they get them somehow, you’re in for a fun torture session, especially with Orianna. Therefore, if you remember correctly, with 1000g, you can catch the devil and they will feel bad to buy that damn mana crystal.
Mail call
You just got back, you’re on level 6 and you’ve lost your 1000g item and you haven’t lost more than a million exp. What are you doing now?
Since you have multiple access points, you finally get more than just minion guns to clean the waves.
If you have an easy game and are not afraid to push the wave, start pushing and look for things to do on the map. It is important to ask these questions WHY, so that you don’t waste time making a decision if you already have the momentum.
Can you kill your opponent? Let it soak.
Can you help your invasion of the jungle? Do it, but don’t forget you have a very short timeframe when things go wrong and you lose the farm in the middle for nothing.
Can you jump in/out of the water? If there is a money back guarantee (know all amounts, lessons, etc.), go ahead! Don’t take any risks, remember that if both teams have a tie, you have a better chance of winning because of Vladimir’s inevitable scaling in the categories.
If you don’t have a choice, just pass the rooms or evacuate them by getting out of your opponent’s sight and making him pee in his pants? ? ? ? ? ? ? Where did he go? This distracts the attention of the other players and enables them to play accordingly.
Toy
It is very important to stand on your shoulders.
Your botlan tower is dead and now the opposite adc and soup are going in the middle and trying to take yours because you’re fucking clear waves, you can’t stop them from reaching the tower and you end up losing more and more. It is very important not to split the exp, because the support will probably try to protect the middle runway with you, you want to suck up the juicy exp from the street bed and put pressure on the side runway.
If you see a lot of champions in the same place, be prepared to move as fast as possible, because team fights can break out, even though Vlad keeps mostly 10c/min, you can’t get less if you want to wear matches, so some team fights are just lost causes and you won’t hurt yourself by trying to get there on time.
In general, you can see when a fight is going to happen when both happen:
If the ally in the middle of the tower is still at the top and the dragon at the bottom and the harbinger at the top, what do we do?
Of course, go aside and tell your teleportation robot toplanner to go and your adc support to go in the middle, it is very likely that the heraldic battle begins and you want to be there.
When a dragon is born and your team wants to challenge him? Sideman boots and twist in the middle for at least ~20 seconds before the dragon spawns so that your ad can fit reliably.
The only battles you should REALLY engage in are battles for targets, especially dragons, especially if you don’t have any dragons at all and your opponents are piling them up.
Even the worst champions on the ladder, like Pantheon, would be a really embarrassing category if they got something like the soul of the dragon of hell.
Only one or two dragons means that the opponent does not get a dragon victory for 20 minutes, which means that the game lasts longer. What happens if the game lasts super long? Oh, oh, the Vlad stink poop category has arrived, and you take what you want at this stage of the game anyway.
Category and team battles
This part of the game is much easier with the phaser and ghost, especially with the ghost, because it also has a built-in scale with level, duration and speed.
If you have the ability to make the most of it and kill them, that should be your top priority. In 99% of the scenarios this is easy to achieve with the phantom phaser because you literally cannot escape the phantom lord. Even Ezreal with a double lightning can’t walk, even Cassadine with 4k mana can’t blink in a straight line, and may God have mercy if Vlad gets his mind scattered or kills by an Acete.
If you are playing with an electric and your rocket belt is not enough to hit the back line, try as much ult and peel as you can for your next strongest member, who is usually adc. A fully constructed wormhole destroys everything it dares to approach.
Most of the battles are extremely clear when it takes place late in the game, it takes place around a siege or around targets such as the dragon and the baron, you should always be close to them when they spawn and cultivate the camps and servants nearby.
Even late in the game, Vlad is a super-heavy resource champion, I would honestly be the most resource-heavy pig in the whole game, even Cassadin does not need so much money, but even Cassadin can not do 1v5 and destroy anyone.
Max. power
You want to maximize your Q on both configurations first, but if you are in the lead and choose a double malicious configuration, I recommend you to put 4 points in Q and start maximizing E. If you do this, your E will shoot enemy wizards very early, usually after level 11, with that configuration still at level 9.
So Q → E → W and R, of course, in 6, 11, and 16….
If you play against a scrum champion on the line, level W 2 is quite viable and can catch people who aren’t wary if Talon jumps on you without expecting you to play pool. It does decent damage and slows down like crazy surprise, which is good for making enemies eat gunfire when they think they can just sneak in and out.
Combinations
There aren’t many combos and usually it’s just a matter of overall efficiency and logical thinking, you make a lot of things in the air.
Let’s say we want to draw power or phase one.
Car Q Car
There are also many possible combinations with fast casting, smart casting, inlet buffers, etc.
For a complete combination with all quantities, which works best for me:
Smartcast all possibilities, Q ready for advanced Q,
Cargo E -> Flash -> Release E -> Ultra -> Q – Ignite
Some people like Ultra-First because it automatically activates the letter E when you press R. However, I find it a bit awkward and if you activate the E by hand, it is literally impossible to react to it unless you see it coming.
Super late in the game, if you have a phaser, you can also when you see enemies collected and you know that they will not last long:
Flash -> R -> E W
If you blink, you can move directly at ultra speed and have a halo cape to make sure you E and W’s connect with someone when they do, you get a phaser and are able to chase anyone as soon as you get out of the pool, instant pool is not so important, because if you hit a big R, it will heal you like crazy, it takes enemies by surprise LOTS even in high places.
Leather selection
Of course, the most important part of leadership.
This is what the list of tar species looks like:
Marquis: 9/10, extremely small model, incredible feeling to play with, cheap asphalt, ultra regular sometimes invisible against big targets like Cho’gath.
Bloodlord 8.5/10, A timeless classic with an absolutely crazy mockumentary, instant laughter. An absolutely cool voice, sounds and animations that make you feel omnipotent, but for 1850rp? I don’t know, I don’t know…
Nightingale: 8/10 Probably my most playful, short cape, cool sounds and animations, literally invisible ultimate, beyond pay2win if you’re looking for the biggest pay2win it’s probably this one.
The dark water: 7.5/10 Basically a low-budget party with a big, mean cape. There’s also ultra-invisible, maybe more invisible than a night-light.
Space devourer : 7/10 I love the aesthetics of the stars, but imagine making a new skin without the ultra pay2win, what good do you do then?
Academy: 6/10 A little cunning, without a cape and in a weird costume, he looks good, but his arms literally look cancerous.
Soulstealer: 5/10 wtf are the sounds, it’s windy outside and he has the ugliest cape in the game.
Standard: 4/10 of the Blood Lords should be the standard, and this should be legally removed, i.e. out of ugliness.
Counting: 1/10 The standard colour of the vlad asshole is so poor that it should contravene the Geneva Convention.
Vandal: dugu/10 you must give up the gay before using this skin, never touch anyone else’s skin.
Nosferatu… Absolute power… For the price.
General Councils
As soon as you forget the farm, you’re gone, still on the farm.
After the double codex, they soon camp in the jungle.
Don’t be afraid to use the detonator at will if it means your opponent doesn’t have any more pots he moved, because you can just trade 50 HP for 300 of your own pots and you’ll win in the end.
If you want quick results, NEVER blame your team, even if they make a mistake, what’s the point of moving on? Try to find out what you could have done to avoid the X.
If you’re very strong and the Baron is standing, tell your team to start with you. You don’t have to finish it, but it’s a sure way to start a team fight and let your opponents fight if you want to. Worst-case scenario, if you continue to beat the baron, they will steal him from you, you will end their lives.
The period in which you have a raspberry rose is extended by E, Zhonyas and Pool.
For some reason, if you have enough cdr and pool, once your E is exhausted and starts a new channel in the pool, the E will have no animation and will be invisible, but not very useful.
If you have any questions, ask them to me, I’m always willing to clear up things I haven’t cleared up. I’m also streaming on twitch.tv/elite500 of course, if there’s something I haven’t covered, don’t hesitate to ask me :D, preferably in a message instead of a thread so others can see it too, I’m streaming as soon as I post this guide, so I will respond to comments online.
2020 will satisfy both classic and modern players. To be included in the list, the game must be confirmed for 2020, or there must be a compelling reason to publish it in that year. Therefore, upcoming matches with a simple announcement and no important release date will not be considered.
In 2020 there will be a ton… in the world of video games. Here are fifteen games waiting for you in the first half of 2020.
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