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Advanced Daily Modifications
- Arch hinge : Arch damage increases slightly for all sources.
- Stasis singing: The damage caused by stagnation is increasing slightly for all sources.
- Established: The damage caused in the air is considerably greater.
- Legendary lost sector (PL 1250) : Garden of Exodus 2A, Cosmodrome, Helmet Trap
- . 1280 : Condition, Europe, falling chest.
- The altars of the mourning weapon: Renegade (sniper rifle)
Weapons room inventory
- Radar tuner: The radar will return immediately if you stop aiming.
- Fusion Rifle Scavenger: Fusion rifles have extra reserves if you bring special ammo.
- Upgrade module (1-for-1 upgrade kernel and 10 legendary shards, 25 ether coils and 5000 sparkles)
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 helium wires and 5000 sparkles)
- Prism reinforcement (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
- Prism amplifier (1 for 10 cores and 25 helium strands and 10000 flashes)
- Increasing brightness (1 for 10 prisms and 100 phase light needles and 50,000 flashes)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the improvement roots (1 for 30 legendary shards)
- Buy mica (10000 for 20 ether coils)
- Buy Sunset Shards (5 for 5000 shimmers)
- Catalogue purchase (5 for 5000 mirrors)
- Buy Baryon branches (5 for 1 legendary shard)
- Buy helium yarn (5 for 5,000 mica)
Acknowledgement of receipt
St. 14, the trial of the patron saint of Osiris.
|Punch card||Victory of rivals in the Osiris game.||25 Opponents defeated||XP and 15 points for bravery and 2 test coins|
|Three-part attempt||If a team of firefighters in Trials Osiris, beat your opponents with Pulse Rifle stops.||20 Pulse rifle||XP and 15 points for bravery and 2 test coins|
|Retaliation against Katake||As a fire team in Trials Osiris, defeat your opponents with the final shots from the Fusion Rifle.||15 Melted pistol||XP and 15 points for bravery and 2 test coins|
|Hollow crimping pliers||As a fire team in the Osiris trials, defeat the enemies with the final shots from the weapon of Void.||20 Empty weapons||XP and 15 points for bravery and 2 test coins|
Crow, the spider…
|Hunting game: Fallen or disappeared||Repeated bonuses for certain basket fighters or fallen fighters.||1 (random target)||XP|
|Winning with Cedarm||Defeat the fighters and the guards with the Sidarms. Winning Guardians offer the most effective progress.||30 Siderem||XP|
|The profit of a breech grenade launcher||Reporters and guards with loaded grenade launchers. Winning Guardians offer the most effective progress.||15 Grenade launchers||XP|
|Weapons Victory||Defeat the warriors and guards with energy weapons. Winning Guardians offer the most effective progress.||10 firearms||XP|
|Winning by stasis||Defeat the fighters and guards with stasis characteristics. Winning Guardians offer the most effective progress.||20 Capacity to stagnate||XP|
Fallout commander, Vanguard.
|One shot, one murder.||Defeat enemies with precise damage.||25 Accuracy||XP & 5 Vanguard Tactician Token|
|Especially if they fall.||Beat the minibosses and bosses with every shot.||The 10 Fighters Challenge||XP & 5 advanced tactical tokens|
|Vanguardian||Defeat your enemies with every blow.||50 fighters||XP & 5 Vanguard Tactician Token|
|In the abyss||Have the vacuum killed during the strike.||25 The vacuum||XP & 5 advanced tactical tokens|
Jesus Christ, the Crucible.
|Coordinated fire||Defeat enemies with the help of one or more teammates.||5 Opponents defeated||XP and 5 demolition coins and 15 value points|
|Standard price||Defeat the enemy with any kinetic weapon.||5 kinetic weapons||XP and 5 demolition coins and 15 value points|
|Switch on the device||Collecting or retrieving heavy ammunition.||1 Heavy ammunition||XP and 5 demolition coins and 15 value points|
|All for one||With Rumble, it’s a total match.||1 Crucible Games||XP and 5 demolition coins and 15 value points|
|Blocking||Send a small, medium and large blocker to Gambit.||1 small and 1 medium locking device and 1 large locking device||XP & 30 dishonorable rating points|
|Great game hunter||Destroy a high-value target in The Gambit.||1 Objectives||XP & 30 dishonorable rating points|
|Online||As a fire team, defeat the enemy guards at Gambit.||5 guards||XP & 30 dishonorable rating points|
|Final registration||Defeat the warriors with the final strikes.||5 finishers||XP & 30 dishonorable rating points|
|Places||favour Europe.||25 The fallen||XP|
|Without Vex.||Vex’s defeat on Europe with invalidity.||20 Vex||XP|
|Controlled explosion||Use a grenade launcher to fight fighters in groups of 2 or more in the lost areas of Europe.||10 Grenade launchers||XP|
|Defender of Europe||Defeat the warriors in the abyss of Asterion.||50 fighters||XP|
|Calibration of a pulse rifle||Calibrate pulse rifles against each target. Earn bonus progression with accurate end kicks and against the opponents of the Sentinel.||Pulse rifle 100||XP & 2 mod. Components and essential improvement|
|Calibration of the reconnaissance rifle||Calibrate the reconnaissance rifles against each target. Earn bonus progression with accurate end kicks and against the opponents of the Sentinel.||100 Reconnaissance rifle||XP & 2 mod. Components and essential improvement|
|Calibration of the machine gun||Calibrate the PLCs against each target. Earn progress bonuses against enemy guards and defeat additional targets without reloading.||100 Machine gun||XP & 2 mod. Components and essential improvement|
|White calibration||Calibrate the empty weapon against each target. Earn progress bonuses with Power Weapons and against enemies of the Guardians.||100 empty weapons||XP & 2 mod. Components and essential improvement|
Eris Morne, Luna.
|Moon protection||Complete public events on the moon.||2 public events||XP and 5 strands of helium|
|The element of surprise||Defeat fighters in tires of 3 or more with an energy weapon, without damage in between.||15 winning bands||XP and 5 strands of helium|
|Decomposition of the spray sample||Defeat the fighters in groups of 2 or more with the Fusion Rifle.||15 Quickly collapsed||XP and 5 strands of helium|
|Aquifer in perdition||The defeat of the fallen at Archer’s Line on the moon.||25 The fallen||XP and 5 strands of helium|
Magic lectern, Luna.
|Shock therapy||Defeat the hunters in Nightmare Hunters with arch damage.||20 sheets||XP & 1 fantastic piece|
|There’s nothing to be afraid of.||Defeat the fighters in Nightmare Hunters with Void Damage.||20 The vacuum||XP & 1 fantastic piece|
|Mourning and Celebration||Find the revelation of Lost Sector K1 and banish the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The Curse of the Centaur||Overcoming nightmares in the lost lands of Nessus.||8 Nightmares||XP & 1 fantastic piece|
Spider, confused shore
|Conquering the conquerors||Beating the cabal at Sorix Cut.||35 Kabal is defeated||XP & 5 Ether spiral|
|Wreckage and scum||The defeat of the hive in Saturn’s Jetsam.||35 The hive is broken||XP & 5 Ether spiral|
|Treasure hunter||Look for treasure chests on the confused coast.||5 ransacked crates||XP & 5 Ether spiral|
|Lost in the cut||Explore the turbine of the wolf boat Lost Sector at Sorix Inlet on the confused coast.||1||XP & 5 Ether spiral|
Devrim K, EDZ.
|Grenadier||Kill the grenade in the EDZ.||20 deaths by grenade||XP & 10 Twilight blinking|
|Combatant||Fall of the Fallen into the EDZ.||30 Broken Favors||XP & 10 Twilight blinking|
|Press the space bar.||Defeat the enemies with the damage of The Void in the EDZ.||30 clear murders||XP & 10 Twilight blinking|
Sho Han, Cosmodrome.
|Targeted practice||Defeat the fighters in the spaceport with precise damage.||20 Accuracy||XP and Spinmetal knives|
|Explosion||Defeat the fighters in the spaceport with your ability to throw grenades.||5 Grenada||XP and Spinmetal knives|
|Bring your toolbox||Defeat the fighters in the spaceport with one of your skills.||10 Competencies||XP and Spinmetal knives|
|Moments rich in events||Organize a public event in the spaceport.||2 public events||XP and Spinmetal knives|
Of course, Ness.
|Superpower||Ask Super to kill Nessus.||20 Superkills||XP & 10 Microphase Matrix|
|Friend or foe.||The defeat of the Fallen on Nessus.||30 Broken Favors||XP & 10 Microphase Matrix|
|Visit the site||The vaults on Nessus.||5 ransacked crates||XP & 10 Microphase Matrix|
Unfortunately Petra’s daily bonuses cannot be obtained via the API. Feel free to share them in the comments!
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- [D2] Daily Reset Wire [2021-01-07]
Daily modifications of the avant-garde Arc Singe: Arch damage increases slightly for all sources. A heavyweight: Weapons of power do more damage and have more ammunition. Established: The damage caused in the air is considerably greater. Legendary lost sector (PL 1250) : The hidden emptiness, Europe, the sinking legs, the lost sector (PL 1280) : Veles labyrinth, cosmodrome, altars of falling helmets…
- [D2] Daily Reset Wire [2021-01-09]
Daily modifications of the avant-garde Arc Singe: Arch damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Embezzlement: Enemy melee attacks are much stronger, and the radar is off. Legendary lost sector (PL 1250) : Condition, Europe, reset the Master Safe of the lost sector (PL 1280) : Bunker E15, Europe, arms dealers….
- [D2] Daily Reset Wire [2021-01-04].
Vanguard Daily Modifiers Solar Monkey : Sun damage increases slightly for all sources. A heavyweight: Weapons of power do more damage and have more ammunition. Iron: Enemies are healthier and do not suffer any damage. Legendary lost sector (PL 1250) : Condition, Europe, drop the weapon Master Lost Sector (PL 1280): Bunker E15, Europe, Altar of the Falling Feet
Posted by [D2] Daily Reset Thread [2021-01-10] for the game Destiny 2.
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