Content of the article
Advanced daily modifiers
- Sunny plan: Sun damage increases slightly, regardless of the source.
- Stasis singing: Stagnation damage increases slightly for all sources.
- Iron: Enemies are healthier and don’t suffer damage.
Error
- Legendary lost sector (PL 1250) : The Hidden Void, Europe, drops its weapons.
- . 1280 : Velez Maze, Cosmodrome, Foot Drop.
- The altars of the mourning crest: Blasphemer! (Shotgun)
Armoury inventory
- Reproduction Spectrometer : Increases crawling time.
- Failed machine gun fire: Reduces shaking of incoming fire when aiming machine guns.
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 helium threads and 5000 sparkles)
- Leveling module (core leveling 1 for 1 and 10 legendary shards, 25 spider blades and 5000 sparkles)
- Prism enhancement (1 in 10 core enhancement and 25 twilight shards and 10000 mica)
- Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
- Increasing brightness (1 for 10 improved prisms and 100 spider metal plates and 50,000 mirrors)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the enhancement roots (1 for 30 legendary shards)
- Buy mica (10,000 for 20 needles for phasaglass)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Catalog purchase (5 for 5000 mirrors)
- Buy a roll of ethylene (legendary shard 5 of 1)
- Buy helium yarn (5 for 1 legendary shard)
Acknowledgement of receipt
Crow, the spider…
Name | Description | Condition | Price |
---|---|---|---|
Game hunting: Fallen or gone | Repeated bonuses for certain hive fighters or fallen fighters. | 1 (arbitrary target) | XP |
Winning with Cedarm | Defeat the fighters and the guards with the Sidarms. Winning Guardians offer the most effective advancement. | 30 Siderem | XP |
Winning with special ammunition | Defeaters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement. | 15 special weapons | XP |
Winning with the machine gun | Defeat the fighters and the guards with machine guns. Winning Guardians offer the most effective advancement. | 3 Quickly broken | XP |
Winning by stasis | Defeat the fighters and guards with stasis features. Winning Guardians offer the most effective advancement. | 20 Capacity to stagnate | XP |
Fallout commander, Vanguard.
Name | Description | Condition | Price |
---|---|---|---|
Horseshoes and hand grenades | Defeating enemies with grenades. | 20 grenades | XP & 5 advanced tactical tokens |
One shot, one kill. | Defeat enemies with precise damage. | 25 Accuracy | XP & 5 advanced tactical tokens |
Vanguardian | Defeat your enemies with every stroke. | 50 fighters | XP & 5 advanced tactical tokens |
Rocket to the Prosperity | Defeat the enemy with strikes from any pitcher. | 10 Rocket launcher | XP & 5 advanced tactical tokens |
Jesus Christ, the Crucible.
Name | Description | Condition | Price |
---|---|---|---|
Training areas | Complete games in each Crucible game list. | 2 Crucible games | XP and 5 demolition coins and 15 value points |
Lightboarder | Defeat an opponent with some ability. | 3 Capacity | XP and 5 demolition coins and 15 value points |
Just in time. | Defeat your opponents with accurate finishing kicks. | 3 Accuracy | XP and 5 demolition coins and 15 value points |
Combat exercise | Defeat your opponents in battle. | 3 Eliminations | XP and 5 demolition coins and 15 value points |
Tramp, Gambit.
Name | Description | Condition | Price |
---|---|---|---|
Blocking of | Send a small, medium and large blocker to Gambit. | 1 small and 1 medium sized sealing tool and 1 large sealing tool | XP & 30 dishonorable rating points |
Online | Defeat the enemy Guards at The Gambit as a firing squad. | 5 guards | XP & 30 dishonorable rating points |
Not your mother’s martial arts practice. | Defeat your enemies in The Gambit. | 50 fighters | XP & 30 dishonorable rating points |
Messenger, while it lasts. | Victory over primitive emissaries in gambit games. | 2 emissaries | XP & 30 dishonorable rating points |
Varyky, Europe
Name | Description | Condition | Price |
---|---|---|---|
European significance | The defeat of the fallen on Europe with the damage of The Hollow. | 20 Favorites | XP |
An agonizing end | Defeat Vex to Europe with the finishers. | 10 Vex. | XP |
Not far from Mark. | Use a shotgun to defeat fighters at close range in the lost areas of Europe. | 25 Rifle | XP |
Treasures of the past | Load the strongboxes at Cadmus Ridge. | 5 crates | XP |
Banshee-44, gunsmith.
Name | Description | Condition | Price |
---|---|---|---|
Automatic rifle calibration | Calibrate automatic rifles against any target. Earn bonus progression with accurate end kicks and against Sentinel opponents. | 100 Automatic rifle | XP & 2 mod. Components and essential improvement |
Calibration of the shotgun | Calibrate the guns against each target. Enemy guards and quickly defeated targets are the most effective advances. | 100 Rifle | XP & 2 mod. Components and essential improvement |
Calibrating the launcher | Calibrate the missile launchers against each target. Earn progression bonuses against enemy guards and for additional targets that you will defeat with each shot. | 100 Carrier vehicle | XP & 2 mod. Components and essential improvement |
White calibration | Calibrate the empty weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. | 100 empty weapons | XP & 2 mod. Components and essential improvement |
Eris Morne, Luna.
Name | Description | Condition | Price |
---|---|---|---|
I said what I was splintering… | Collecting fantastic fragments, overcoming nightmares. The nightmares are in the Port of Mourning and the Lost Sectors. | 2 Composite fragments | XP and 5 strands of helium |
Single-use ballistics | Defeat fighters in bands of 3 or more with a kinetic weapon without taking damage in between. | 15 winning bands | XP and 5 strands of helium |
Decomposition of the spray sample | Defeat the fighters in groups of 2 or more with the Fusion Rifle. | 15 Quickly collapsed | XP and 5 strands of helium |
Losing aquifer | The defeat of the fallen at Archer’s Line on the Moon. | 25 The fallen | XP and 5 strands of helium |
Wizard, Luna.
Name | Description | Condition | Price |
---|---|---|---|
Pyrophantasy | Defeat the warriors in Nightmare Hunters by damaging the sun. | 20 Sunny | XP & 1 fantastic piece |
Shock therapy | Defeat the hunters in Nightmare Hunters with arc damage. | 20 sheets | XP & 1 fantastic piece |
Mourning and celebration | Find the revelation of Lost Sector K1 and banish the nightmare there. | 3 Nightmares | XP & 1 fantastic piece |
The Curse of the Centaur | Overcoming nightmares in the lost lands of Nessus. | 8 Nightmares | XP & 1 fantastic piece |
Spider, tangled shore
Name | Description | Condition | Price |
---|---|---|---|
Coastal Patrol | Conduct three patrols at Putin Shore. | 3 patrols carried out | XP & 5 ether spiral |
Treasure Hunter | Search for treasure chests on the tangled coast. | 5 looted crates | XP & 5 ether spiral |
Orbital stain | Generate power orbs while on the Encumbered Coast. | 10 Balloon rides | XP & 5 ether spiral |
Lost on landing | Explore the Kingship Lost area wharf in the area where the thieves landed on the sunken shore. | 1 | XP & 5 ether spiral |
Devrim K, EDZ.
Name | Description | Condition | Price |
---|---|---|---|
Generator | Creating power orbs in the FTA. | 10 Balls generated | XP & 10 Twilight flashing |
Mark’s man | A sniper rifle kills in the EDZ. | 15 murders with the sniper rifle. | XP & 10 Twilight flashing |
Dougie’s necklace. | Defeat enemies with arc damage in the EZOC. | 30 The bow kills | XP & 10 Twilight flashing |
Sho Han, Cosmodrome.
Name | Description | Condition | Price |
---|---|---|---|
Crowd control | Beat the fighters all over the cosmopolitan area. | 50 fighters | XP and Spinmetal blades |
Cleaning of the house | The defeat of the hive somewhere in the spaceport. They can be found in Skywatch and the moon complex, among other places. | 20 Beehive | XP and Spinmetal blades |
From Grace. | Defeating the Fallen all over the cosmodrome. They are mostly found in the steppe and motifs. | 20 Favorites | XP and Spinmetal blades |
Bring your toolbox | Defeat the fighters in the spaceport with one of your skills. | 10 Competencies | XP and Spinmetal blades |
Of course, Ness.
Name | Description | Condition | Price |
---|---|---|---|
Super awesome | Defeat multiple enemies with a Super on Nessus. | 3 Super-multi-kill ability | XP & 10 Microphase matrix |
Intelligence officer | Buy Lost Sector Cache Codes on Nessus. | 2 purchased payment codes | XP & 10 Micro-phase matrix |
Speaking in public | To conclude the public events on Nessus. | 2 Completed public events | XP & 10 Microphase matrix |
Unfortunately, Petra’s daily bonuses cannot be obtained through the API. Feel free to share them in the comments!
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- [D2] Daily Reset Wire [2020-12-12]
Daily Modifications of the avant-garde Arc Singe: Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Iron: Enemies are healthier and don’t suffer damage. Legendary lost sector (PL 1250) : Vélez Labyrinth, Cosmodrome, drop Master of the Lost Sector (PL 1280) : Exodus Garden 2A, Cosmodrome, Drop…
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- D2] Daily Reset Thread [2020-12-02].
Vanguard Daily Modifiers Solar Monkey : Sun damage increases slightly, regardless of the source. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage caused in the air is considerably greater. Legendary lost sector (PL 1250) : Labyrinth of Vélez, Cosmodrome, falls at the feet of the Master of the Lost Sector (PL 1280) : Garden of Exodus 2A, Cosmodrome, Helmet Falls…
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