The Fortnite game received Update 10.0 yesterday (01), a release that marks the next phase of the game and gives players the chance to win more rewards in the new season, including a new special combination, tools and other items.
Season X is Time is Over and brings a lot more news than any other game update on any platform. One thing that will excite many players is the arrival of BRUTE, a vehicle that can carry up to two players, making it easy to move around the map and a good ally in roadside battles to eliminate enemies.
And for those who have played Fortnite from the beginning, there will be a bath of nostalgia this season, as the explosion at Ponto Zero has set up different locations and items are reappearing in the game where you have to explore everything at this time of year. Come to the chaos caused by the event.
Bar 10.0 Note
WEAPONS AND ITEMS
- BIG
- This vehicle can be driven by up to two players: One (the driver) controls the movement and the other (the shooter) fires missiles and shoots.
- The driver can do that:
- Bring the fight to them.
- Make a big leap for victory.
- to trample enemies and structures.
- Collectibles deliver material when they are destroyed.
- The passenger has two weapons: a shotgun and a rocket launcher.
- Shotgun
- Combine the size: 10
- Too bad: 50
- Main stroke multiplier: x1.5
- Shotgun
- Rocket launcher
- Fire up to 10 missiles at a time.
- If you pull the trigger, the missiles will reload.
- After releasing the trigger or after loading 10 rockets, all rockets are fired automatically.
- New mechanics : Screen overload
- Use 200 of each material to create a personal shield overload for 5 seconds, protecting you in mechs.
- Straight to the safe house.
- Hamsterball
- four-ray
- A repulsive weapon
- Shadowbomb
- Semi-automatic sniper rifle
- Tactical assault rifle
- mounted tower
- Air robbery
- Reinstallation of the suspended glider object (always available in large team mode)
- In the course of time, we have added various mobility options, both basic and distributed on the map. We think Season X would be better if we reduced mobility. As with the other changes, we look closely at the impact on the player experience.
Bugfixes
- A bug with the heavy shotgun repaired where the shots couldn’t get into the water.
- Campfires heal cars now.
- The Weather Accuracy Rifle no longer has perfect firing accuracy without aiming immediately after use of the rifle scope.
- Boogie-woogie bombs and grenades don’t go through vehicles anymore.
GEMEPLAY
- Issues
- Missions are a series of thematic objectives that offer rewards. By performing these tasks you will get Battle Stars, EXP’s and unique cosmetics.
- Every week Combat Pass owners have access to a new weekly mission with rewards.
- For more information on tasks, see the Combat Walkthrough and Challenges tabs.
- Time related missions
- Limited time missions are available for all players.
- We’ve replaced daily tasks with timed missions.
- Each timed mission contains objectives that are unlocked throughout the week.
- Each daily target will be unlocked even if you don’t log in, and the search will end after 7 days. Complete all scheduled weekly missions by the end of day seven!
- A new temporary mission is available every week.
- NOTE: Tasks to be carried out Daily tasks may be carried out in accordance with the objectives of the mission.
- Limited time missions are available for all players.
Bugfixes
- Fixed an issue where players could get stuck under the ramps during installation.
EVENTS
- We have updated the Arena game mode!
- The season starts with the trio and the solo arena.
- We will redefine Fame at the beginning of season X by introducing a new scoring system.
- 10 distributions – we increase the point values, but the progression should be quite similar. The marked areas are new.
- Open I (0 – 499)
- Open II (500 to 999)
- Open III (1000 – 1499)
- Open IV (1,500 – 1,999)
- Participant I (2000 – 2,999)
- Competitor II (3,000 – 4,499)
- Participant III (4500 to 6499)
- Champions I (6,500 – 9,999)
- Champions II (10,000 – 13,999)
- Master III (14 000+)
- We’ve updated the scoring model – we’ve standardized the bus points and rates on all mailing lists.
- On the website.
- Destruction: 20 points
- Top 25: 60 points
- Top 15: 30 points
- Top five: 30 points
- The victory of Royal: 60 points
- Trios
- Destruction: 7 points (per team member)
- Top 8: 60 points
- Top 4: 30 points
- Best 2:30 points
- The victory of Royal: 60 points
- On the website.
- We have increased bus fares in divisions 3, 4, 5, 7, 8, 9 and 10.
- Arena battles are always based on players with a similar level of fame. Players from higher divisions may be in longer than usual queues to improve the quality of matches.
PERFORMANCE
- We improve streaming performance across platforms by optimizing the way assets are preloaded. This reduces the cases where gamers find themselves on structures with little detail, especially on the Switch and Xbox One.
ARTS AND ENTERTAINMENT
- The Pony Master’s gesture is now a moving one.
- Players who won the Pony Reign gesture in season 2 of Battle Pass received a new mobile gesture: Upa, Upa, Ponejinho!
AUDIO
- We’ve added new bullet sounds.
- We’ve increased the volume of fire and long-range hang gliders.
- We have increased the volume and range of the clocks by 10%.
Bugfixes
- Ambient sounds are no longer interrupted when players walk between the biomes.
INTERFACE
- By default, pressing the main menu button on the controller returns the focus to the main menu (right side of the monitor).
Bugfixes
- The content loading message is no longer blocked at 0% when the players are paired.
- Problem solved with the camera returning after a repetition.
- Fixed an issue that prevented the selection of different players in the lobby after switching from one game mode to another.
- Selecting Exit Game no longer prevents a player of your party who is not in the lobby from participating in the game.
REPLAY
- We’ve added a new camera mode, Battle Map, for server playback. This camera mode is displayed:
- The path a player travels during a match.
- During the game, the eliminations of the players follow.
MOBILE DEVELOPMENT
- Improvement of the automatic registration system :
- In this update we have reconfigured the automatic fire on all weapons and we wanted to give you specific and detailed feedback on the weapons to keep improving them.
- If you want to test this setting but have not enabled the auto sharing function, refer to the HUD settings to enable it.
- We’ve added new parameters: Click on Browse / Check Interaction.
- We have added a message on Android devices with pressure sensor settings (S8, S8+, S9, S9+ and Note 9) to alert players that this setting is active.
- Players would accidentally return to the home screen because the setting was active.
- We have increased the size of the buttons and icons in the following areas:
- Buttons in the lobby.
- The crown symbol of the group leader on the screen.
- Card marker.
- The first team to reach the elimination goal wins! will not stay on the screen for the duration of the Team Riot match.
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Bugfixes
- When leaving the machine, the player is not allowed to reload the weapon.
- The Skip Video button now appears on Android.
- Vertical black lines are no longer displayed on the task page.
- The settings menu is now displayed correctly when you select Spanish as your language.
- We align the text of the menu buttons in the Settings menu.
- The Quick Heal button no longer appears when you drop a card or after opening it.
- When you change the size of the Quick Heal button in the HUD layout tool, the icon no longer changes into an object icon in the inventory.
- After changing the other button, the Quick Heal button will no longer disappear from the HUD layout tool.
- Players can now open doors and chests with the goal button.
- The Build Mode button will now switch correctly to Battle Mode when you press Android.
- We have added sections to the different widgets in the HUD layout tool.
- We apply graphical extensions to the Cloud Breaker combination.
- We apply graphic improvements to the blue version of Seawolf’s costume.
- The free fall icon is displayed when you pull the card.
- The direction button will not be displayed while driving after placing a fully equipped weapon.
- Players do not disappear into the locker room when the striped packing banner is updated and the correct banner is displayed.
- The Change button is displayed on the passenger seat.
- The screen does not turn black when you look in an aquatic environment.
- The Skip button becomes inactive after you press the button.
- We are in the process of making good improvements.
- Fixed a rare bug that produced static sounds on Android.
- Now the camera is unlocked when interactive elements are played back in edit mode.
- Players can no longer climb through the structures.
- For example, look at the wall and can work on another construction (floor, ramp, roof).
- We repaired a safe that couldn’t be opened near Polaris Peak.
Source: toucharcade.com
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