To make the wait more enjoyable (or not), the Osaka-based company released a demo this morning (unfortunately only on PS5) that serves as a teaser to know what to expect in the adventure … Or at least partially, because we don’t control Ethan Winters, and aside from the lack of inventory, we lack certain basic character traits. Even less than the fantastic and impressive beginning hour demonstration of the latest Resident Evil 7.
Welcome to your new nightmare in.
Welcome to your new nightmare in the role of the mysterious girl that the game itself calls Maiden, we appear in a dungeon with one goal: to escape there. Something simple, because our prison is very small and there is a hole in one of the walls through which we can easily squat and get away.
The landscape is another matter. Everything is frightening, from the toilet next door with worms and excrement coming out, to a series of medieval torture objects with bodies still visible below….
This is one of the darkest Resident Evil flashbacks to an adventure with Ethan Winters from the past. But personally, I was expecting a big quality leap in terms of graphical potential. It looks like a PS4 game, with poorly defined textures compared to other next-generation games, aside from the play of light and shadow and other embellishments, such as. B. the effect of the intense cold that seeps through a broken window when the wind whistles through it. There it is.
It could really be considered a technical demonstration, but without the spectacle of other types of products, although this little demonstration does not reflect the final quality of the product. And if you could play it in virtual reality, it would be even better, like the aforementioned Resident Evil 7: Biohazard is one of the most enjoyable experiences for horror fans, as is The Kitchen.
It’s also a more discreet demo in terms of options or different situations, with a hint of using certain objects to move forward, where a classic lock with the usual chain cutter is not lacking. But everything is calmer, with no surprises (the game tries in vain to scare us off), until we enter the mansion and begin to taste the drastic change of scenery, with all the precious details and the certainty that someone is watching us.
On this short trip, there’s no shortage of documents to read to leave messages like B. Cattle preservation drugs, which don’t really relate to animals, or a reference to the candidates and scum of a woman-run mansion, where a 1958 document can be read, mind you.
Example of scourge village
Mansions have always played a special role in Resident Evil, and there will be no exception here, although this Resident Evil village hides all of its secrets (and riddles, which of course it will), allowing us to walk through some of its rooms and get a small glimpse of the surroundings.
In the main room you see a bonfire with burning clothes, the same as Maiden’s, which could mean that she is indeed one of the rejected girls. Anyway, in the mansion we start to notice that someone is watching us until suddenly we run into one of the sisters. It’s funny, because in my case I watched them leave, I chased them until I passed through, and they dissolved like bugs.
It was a joke, a warning of what was to follow, of course, at the very end of the demonstration, with the pressure to flee the mansion with the key to the courtyard, having seen the previously inoculated poison. And then, of course, there’s the surprise.
This impossible vampire seems to end our dream of escape in one fell swoop after seeing one of his hands turn into the clutches of Freddy Krueger. On the other hand, the expected ending is a far cry from the previous chapter’s demo, due in part to the successful use of the first-person perspective, which Capcom understood well at the time.
On the other hand, this filtering was less thorough, although some details may have been intentional, such as the absence of mirror reflections in some rooms to hide the girl’s identity; or that there were far fewer objects to use or examine, with the exception of a certain red-eyed ring.
As an aperitif for the Village of Living Evil, it is less sweet than the aforementioned Village of Living Evil 7 : Biohazard, but it’s still a glimpse of a new chapter in one of the horror sagas of survival to perfection. And this essence of the classic Resident Evil 4 is sure to have many surprises and moments of suspense in store for us.
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